<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Burger Tree: Easter Performance DEMO Devlog - itch.io</title><link>https://thetreeteam.itch.io/burger-tree-easterperformance</link><description>Basik is back in a Egg&#039;n Cake flavored Demo!</description><item><guid>https://thetreeteam.itch.io/burger-tree-easterperformance/devlog/1607488/v103-the-final-fix</guid><title>V1.0.3 / The &quot;Final&quot; Fix</title><link>https://thetreeteam.itch.io/burger-tree-easterperformance/devlog/1607488/v103-the-final-fix</link><pubDate>Tue, 28 Jul 2026 18:27:04 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4ODkxODk4LnBuZw==/400x224%23c/gOGxD%2F.png"/><p>Finally fixed all bugs, now the demo&#039;s perfect! Fixes: - The crash related to obj_globaltimer is gone - If &quot;SPEEDRUN TIMER&quot; is enabled in options the timer doesn&#039;t stop in the pause now - Some palette...</p>]]></description></item><item><guid>https://thetreeteam.itch.io/burger-tree-easterperformance/devlog/1603952/v102</guid><title>V1.0.2</title><link>https://thetreeteam.itch.io/burger-tree-easterperformance/devlog/1603952/v102</link><pubDate>Sun, 26 Jul 2026 05:32:10 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4NzYwMjY4LnBuZw==/400x224%23c/gl4Dxp.png"/><p>Well, guess what, there was literally a game breaking bug at the start of the game 😭 So we fixed them Changes: obj_lilyhub doesnt crash anymore (phew!) Placed that one solid in Seaside Fries&#039;s oil...</p>]]></description></item></channel></rss>